Intrigued capsuleers,
Last week at Fanfest 2023, a range of expert talks, in-depth sessions, and captivating panels unleashed a wave of new information and insight about EVE Online’s future evolution – as well as its past and present. Whether you were able to make it in person, or couldn’t get to Reykjavík this time around, you can now catch up on the presentations from EVE Fanfest 2023 over at the official EVE YouTube channel. While you are there, keep an eye out for the new episode of EVE Pulse, which will round up all the news, events and adventure from the latest in-person gathering of EVE’s pilot community.
Greetings,
The following page will list patch notes for all updates within this release (Version 21.05#2). We invite you to join the player discussion about the content of this release on EVE Online forums:
Initial Release Date: 2023-06-13 Last update: 2023-10-03
🤝 - Indicates a change inspired by player's feedback or suggestions.
Patch Notes For 2023-10-03.1
Features & Changes:
User Interface:
The Character Select Screen has been updated to the Crimson Harvest theme for the upcoming Event.
Events:
In addition to the Character Select Screen update, PvP kills will drop loot at a higher rate, around 90% instead of the regular 50%. Find the pumpkin icon tagging the wrecks of your helpless victims and claim your bounties!
Zarzakh:
The Deathless continue to gain influence and mastery over the system of Zarzakh and have erected Deathless Retribution Emplacements around the ancient jovian stargates, The Fulcrum and the Deathless Construction Site at the sun. These new missile battery based sentry towers will attack any capsuleer with a retribution timer in their presence. The emplacements also have a limited amount of electronic warfare ability, and will target paint and attempt to break the locks of ships which incur their wrath.
Patch Notes For 2023-09-28.1
Features & Changes:
Events:
The Deathless is asking for help from Capsuleers to power up ‘The Fulcrum’ and unlock more of Zarzakh’s secrets. Capsuleers who choose to assist him will be given Deathless circle reward tokens which can be exchanged in loyalty point stores for early access to the new destroyer designs recently completed by the Guristas Pirates and the Angel Cartel, or sold for a profit at Angel Cartel and Guristas Pirates NPC stations.
Venture into drifter hives, destroy the ancient drifter guardians at the end and collect elements from different hives to combine them into Coalesced Elements. Be aware that these sites are intended for groups of well equipped capsuleers and are very dangerous. Alternatively, entrepreneurs may be able to acquire them from the market from capsuleers who have already adventured deep into these hives.
In all classes of wormhole space, probe down sleeper relic and data sites using the “Forgotten” and “Unsecured” site name prefix, and acquire Element Containment Vessels from relic sites, and Element Control Data from data sites. Be aware that these sites are guarded by Sleeper NPCs unlike other relic and data cosmic signatures so be prepared for combat.
Once you have a Coalesced Element, an Element Containment Vessel and an Element Control Data item, travel to Zarzakh, and use the ‘access’ option now available to deposit all 3 together into the Fulcrum to recieve your reward - a deathless circle loyalty token.
Your Deathless circle loyalty token can then be taken to any Angel Cartel or Guristas Pirates station, and used in the Loyalty point store for a 1 run BPC of the Mekubal or Mamba respectively.
Alternatively, The Angel Cartel and Guristas Pirates will also reward capsuleers 5 million ISK for each Element Containment Vessel and Element Control Data they sell to them inside their stations, or 50 million ISK for each Deathless Circle Loyalty token.
For those who wish to oppose The Deathless - The Society of Conscious Thought is also awarding 5 million ISK for each Element Containment Vessel and Element Control Data brought to their stations in Geminate.
Defect Fixes:
Gameplay:
Escalations can no longer spawn in Zarzakh.
Note that it’s still possible for an escalation to take you through Zarzakh, escalations should always at most be 10 jumps from your destination. You may need to travel through Zarzakh if you see an escalation with an unusually high amount of jumps, we’re hoping to have a fix for this in a later release.
Patch Notes For 2023-09-27.1
Defect Fixes:
Gameplay:
EverMarks removed from the Mysterious GalNet Crate. EverMarks as items still remain in capsuleer inventories. Should you want them converted to regular EverMark currency you can contact support.
Localization:
Added a number of missing localization for SKINs.
Patch Notes For 2023-09-26.1
Defect Fixes:
Gameplay:
Fixed an issue with the Tech level icons of some Zarzakh NPCs.
Patch Notes For 2023-09-19.1
Features & Changes:
Gameplay:
The four ancient Jovian stargates located in the Alsavoinon, G-0Q86, H-PA29, and Turnur systems appear to have connected with their stargate pairs at their destination location. This system has been assigned a system name that was discovered by capsuleers during the investigation: Zarzakh. The system is now viewable on the map.
Although the stargates have registered their navigation data with the New Eden fluid router network, and additional information about the system has become available, the stargates remain in a locked state, preventing access to capsuleer traffic.
Ships:
Mekubal class Destroyer from the Angel Cartel and the Mamba class Destroyer from the Guristas have been added to the ship tree and can be viewed in game.
User Interface:
Increased the minimum width of the Loyalty Point Store UI so that the purchase buttons for offers can no longer be hidden.
Patch Notes For 2023-09-18.1
Defect Fixes:
Technical:
Mac client: Full screen clients are no longer being forced into native resolution at client start or entering full screen through Option + Enter.
Patch Notes For 2023-09-14.1
Defect Fixes:
Technical:
We've made improvements to the chat service which increases its stability.
Patch Notes For 2023-09-13.1
Defect Fixes:
Technical:
Fullscreen clients on a Mac with a notch for the camera will no longer be cut off at the bottom due to it being shifted downwards.
Patch Notes For 2023-09-12.1
Features & Changes:
Economy:
The SCC surcharge for all industrial activities, such as manufacturing and invention, has been increased from 0.75% to 1.5%.
We have adjusted the System Cost Index formula to make it more volatile.
Defect Fixes:
Info Panel:
Tracked Homefront Operations and Combat Anomalies will now stay tracked after jumping to their system.
Opportunities:
Anomalies in the current system to will no longer disappear from the Opportunities window, the Info Panel, and the Agency while in a station.
Patch Notes For 2023-09-06.1
Defect Fixes:
Homefront Operations:
Removing debug text that could appear in Metaliminal Meteoroid Amarr Mining sites.
Selecting Homefront Operations entries in the Agency will no longer add them to the Homefront Operations list in the Opportunities window.
Info Panel:
Tracked Combat Anomalies will now become untracked when two or more systems away.
Opportunities:
After completion, Homefront Operations and Combat Anomalies will now be removed immediately from the Agency, the Opportunities window, and the Info Panel of everyone in that system.
Patch Notes For 2023-09-05.1
Features & Changes:
Events:
The Shadow War boosters have now expired.
The Society of Conscious Thought is now broadcasting the nearby location of the Ancient Jovian Gates to all capsuleers in the Solar Systems of Turnur, Alsavoinon, H-PA29 and G-0Q86.
Defect Fixes:
User Interface:
Blueprint icons are showing correctly again.
Patch Notes For 2023-09-04.1
Features & Changes:
Universe:
The Alliance Tournament monument in Manarq has been updated with the winners of Alliance Tournament XIX, Fraternity.
Patch Notes For 2023-08-31.1
Features & Changes:
User Interface:
Made various improvements to the SKINR tool UI:
Adjusted font and icon sizes.
Added background color for structure listings.
Added additional text.
Added a toggle for paint names.
Patch Notes For 2023-08-29.1
Features & Changes:
Universe:
Upwell Structures can no longer be deployed near the discovered ancient Jovian gates due to extreme gravitational anomalies discovered in the vicinity around the gates.
It is recommended that any existing structures already anchored close to the stargates be removed or face potential destruction.
Defect Fixes:
Gameplay:
The ‘Capital Ship Construction’ Skillbook has been returned to the market of all empire school stations.
Graphics:
Jovian gates will start out as cloaked if a player enters a grid with them, instead of uncloaking first, then recloaking if a player is out of range of their decloaking radius.
Localization:
Removed several unneeded line breaks from the 'accept contract' message.
Technical:
Fixed a driver crash for dx12, when trying to move the portrait part of the character sheet outside of the client window.
Patch Notes For 2023-08-24.1
Defect Fixes:
Graphics:
The Ishtar Gilded Predator SKIN is displaying its true colors.
Patch Notes For 2023-08-22.1
Features & Changes:
Universe:
EVE Operation: Epiphany begins
Further investigations are under way into Jove Observatories and the activities of Angel Cartel and Guristas Pirates commanders.
User Interface:
The Loyalty Point Store UI has been given an overhaul.
The LP store window will now have a faction background based on the corporation LP store.
🤝 Removed the limit of 100 at a time for offers - now you can buy as many datacores from Factional Warfare Loyalty Point stores as you want in a single transaction!
The Loyalty Point, ISK and AK columns have been merged together. If the cost is 0 it will not be shown.
There is now a required items column.
When hovering over an offer, ISK/Loyalty Point/AK or specific required items you do not have will be highlighted in red.
🤝 You can now see the estimated item value of the Loyalty Point offer item when hovering the mouse cursor over it.
Defect Fixes:
User Interface:
Packaged ships can now be multifit with alliance fittings using the right click menu.
The SCC surcharge is now included in the cost total in the buy window when placing a buy order in a citadel.
You can now apply saved filters in the hypernet window.
'Edit Profile Used by Structure' now opens on the right tab.
Fixed an exception when a player is in control of a Citadel and opens a conversation with an Agent and looks at ship restrictions for the mission.
Filtering industry blueprints by name should now be more responsive and no longer get stuck in some cases.
Fixed the column sorting behavior in the industry window.
Hello everyone,
We have now gone through a week of recovery following Fanfest 2023 where we celebrated the 20 year anniversary of EVE Online together in Iceland. There were a number of celebrations and revelations over Fanfest that will be far too many to fully go into in our little Community Beat but these are some of the highlights from the EVE Online community that took place over Fanfest week.
CSM 18
We brought back the tradition of announcing the next CSM at Fanfest which was done at the start of the event during the welcome ceremony. There were a few things to celebrate as the torch gets passed, firstly the voter turnout for this years was above all expectations, including our own. There were 47,115 votes that went to the voting booth in this years election and it is always great to see the passion that still remains, and now grows for our great institution that is the CSM.
A thank you as well to the other candidates that took their time to run a campaign to help out their communities. We at CCP would like to thank the departing CSM 17 members for their service during their year or years with us, it was great to have you all and we hope to see you back campaigning in the future.
Arsia Elkin, Brisc Rubal, Pandoralica, Jinx De‘Caire and Kenneth Feld.
Player Presenters at Fanfest
A very important part of Fanfest is the fact that we come together to share in our passion for EVE Online. For us that also means hearing from and letting you all hear from other capsuleers on their experiences or expertise.
The videos are now tricking in for all of their presentations onto YouTube so for those that could not catch them for any reason last week, they are now available for your viewing pleasure.
Giving back at Fanfest
Fanfest attendees and many of you who tuned in from home showed your generosity for the Icelandic Children's Hospital. Your help has made a significant difference in the lives of those who need it most, and we couldn't be more proud of the EVE Online community.
Over the Fanfest weekend itself you donated throughout various events, games and auctions just over $40k USD. Including the Charity Dinner and the non-attendee pilot licenses the grand total was just around $57K USD. The final number is still being collected for the non-attendee pilot licenses so it might still increase slightly.
Additionally the fine people in Fun Inc. NPSI set up a charity raffle on Sunday as they dined on their post Fanfest brunch. Thanks Fun Inc.!
Thanks everyone
For close to four years now I have been a part of the Player Experience team for EVE Online, first as a GM and then as your Community Developer. Today is the last day for me on this team as I will be moving into a different role within CCP Games.
EVE Online is the most humbling of games, and so can it be for this position. Nevertheless, this is the most fun I've had in my life in these past few years. I will miss the daily interactions and the shenanigans you get up to every day.
See you around spacefriends o7
- CCP Paragon