Capsuleers, 

Fanfest 2026 is coming back to Harpa in Reykjavik from 14-16 May 2026, and the guest keynote speakers have now been confirmed. Recently, that NASA advisor Dr. Paul M. Sutter is bringing a fun-filled talk, and we are now announcing the second guest speaker. 

Dr. Beth Healey - Fanfest 2026

Dr. Beth Healey is an emergency medicine doctor, a research physician, and an extreme environment specialist. She worked for the European Space Agency, researching the effects of physical and psychological isolation on a group of people.  

She has a thrilling talk in store for capsuleers: 

'Space is beautiful. Space is dangerous. And space doesn’t care if you’re ready. 

Dr. Beth Healey — medical doctor, researcher, and explorer — has spent months in total isolation at Concordia Station in Antarctica for the European Space Agency and worked in extreme environments from the deep ocean to polar ice. 

She uncovers what it truly means to survive in hostile worlds and how the human mind copes when everything goes wrong. Beth dives into what it takes to survive, adapt, and endure — from icy isolation to the epic disasters of EVE Online.' 

Early bird tickets are now available! Last Fanfest sold out faster than anticipated, so now is the time to destroy two squalls with one drone, and get your ticket well in advance while saving with the early bird discount. 

Get ready to celebrate New Eden in person, and join us in Reykjavik for another amazing Fanfest. See you in May! 

Capsuleers,

New Eden runs on industry, with mining and exploration providing the literal and figurative fuel that keeps the cluster going. This post will delve into the new ships arriving with the Catalyst expansion, as well as the 2D map and some exciting changes coming to carriers.

Tune in to CCP TV today (11 November) at 15:00 UTC for even more details about all the changes coming with Catalyst.

Pioneering Industry Greatness

Level up your industry game with the Pioneer, a stepping stone between a mining frigate and mining barges.

The goal is for the cost of the Pioneer to be ten times greater than a Venture, but ten times less than a mining barge. It will therefore provide a good recovery point if a player loses their mining barge and can’t afford to replace it.

Mining For All Levels

Even rookies can obtain this new mining destroyer after only a few hours in New Eden, and fly it as Alphas, who can train the new Mining Destroyer skill to level 2.

Catalyst - Pioneer 1

There is even more to unlock for Omegas, who can train it up to level 5, so this vessel can scale as you level up your industrial ambitions.

Pioneer-Stats-only2

Unparalleled Range and Options

The Pioneer will have the furthest mining range of any vessel, and can accommodate up to three mining lasers, giving it a unique advantage.

Outrider Tech II Variation

The Outrider Tech II variation of the Pioneer will be able to fit a micro jump field generator module, allowing it to reposition itself and nearby mining vessels rapidly. It is the first industrial command ship with this capability.

That doesn’t mean that the Outrider is solely a fleet mining ship. It will also have some solo mining capabilities, making it a great vessel for stealthy mining, with the micro jump drive as a form of escape.

The Outrider will be more affordable than the Porpoise, but without compression access. Furthermore, the Porpoise has stronger bonuses while using the medium industrial core.

Pioneer Consortium Issue Navy Destroyer Variation

The consortium issue navy destroyer variation of the Pioneer is a versatile vessel, especially for solo mining.

It boasts:

  • Extra mid slot

  • Enhanced drone bay

  • Bonus to shield hit points and shield booster amount

  • Larger ore hold

  • Improved bonus to mining critical hit chance

  • Bonus to drone salvage chance

Venture Consortium Issue Navy Frigate Variation

The consortium issue navy frigate variation of the Venture delivers the same benefits as the Pioneer Consortium Issue.

Are You Ready for Your Odyssey?

Catalyst introduces a new exploration command ship from the Sisters of EVE: The Odysseus. It allows you to explore for longer, go further afield, and carry more loot back.

odysseus

Exploration Redefined

The Odysseus has a number of unique features, including the ability to warp while cloaked, and a ship maintenance bay.

This means that the Odysseus can stay in space by itself for long periods, hidden when needed. It’s perfect for pilots who prefer solo exploration, but is also great at supporting group excursions.

Not only can it let friends refit on longer expeditions, but the unique expedition hold allows everyone in the fleet to store treasures found in relic, data, and gas sites.

Whether by yourself or supporting a larger group, you can therefore stay out for extended periods of time, and carry vast riches back.

Powerful New Modules

The most powerful hull capable of using a zero point mass entangler module, the Odysseus is the only battlecruiser-sized hull capable of going through frigate wormholes. This enables it to go anywhere in wormhole space.

New expedition command bursts are introduced as well: powerful fleet support modules which enhance probing and hacking strength. The Odysseus has a powerful bonus for expedition command bursts, allowing it to improve hacking modules and increase d-scan range.

Catalyst - odysseus

It has a large bonus to the duration of the expedition command burst, so you can decloak to burst your fleetmates and cloak up again, with the effects lasting for several minutes.

Environmental Effects

An Odyssey is all about the environment, and it has a unique ability to impact the Odysseus. Certain landmark systems, metaliminal storms, wormholes, and sovereignty upgrade system effects will give the Odysseus a bonus, so you can plan your expedition strategically.

The 2D Map

The expansive world of New Eden is becoming easier to read and navigate with the much anticipated 2D map and a variety of other map improvements.

Rather than using a flat, top-down projection of the universe, the 2D map features a manually arranged layout. Each system has been carefully positioned to avoid nodes overlapping and create a map of New Eden that feels familiar, recognizable, and easy to navigate.

It uses a clean, node-based layout focused on jump connections and navigation, and it’s built to grow as more ways to visualize information will be added in the future.

The 2D map gives you lots of options for how you want to see the universe. You can group stars by constellation or region, like on the 3D map, use arrow indicators to follow regional jumps, and toggle your ship’s jump-range visualization on or off when you need it.

Updates to 2D and 3D Maps

For both maps, data visualization scaling has been reworked so outliers stand out more clearly. You can customize the look to your liking: adjust the scaling, choose the colors, and decide the range of data you want to see.

A new mining filter category also helps you find ore across belts and nearby anomalies. It provides a simpler, more intuitive way to explore EVE’s resources, as well as improved situational awareness.

These enhancements make it easier to explore and understand New Eden and allow experienced capsuleers to see their home systems in a new way.

Carrier Changes

The Catalyst expansion also brings several changes to inject more life into the class. These are incremental adjustments, allowing us to monitor the effects and collaborate with capsuleers to refine their role in the ecosystem.

Carriers

Firstly, the build cost of all carriers is being lowered by around 30%, placing them between marauders and dreadnaughts. This price point will make carriers a stronger PvE option, while they will no longer compete with dreadnoughts in terms of ISK cost.

The final build time will also be reduced by around 10%.

Carrier-amarr-3

Following the updates, carriers will be able to carry and deploy more support fighters than before. Each will have four fighter tubes, and be able to deploy two at a time. This increases their utility within a fleet, and encourages a focus on control, in contrast with the damage emphasis of dreadnaughts.

The number of light fighter deployments will remain unchanged. A pilot running three light flights can now add a support flight, or run two light and two support, which is an increase from before.

Carrier-takeoff2

The Scarab and Cenobite support fighters will also receive a buff, as they have been underperforming.

The max target range of carriers will be greatly reduced, to around 300 km. This is done to address “skynetting” – a strategy involving a carrier to attack at long range with near complete safety, abandoning their fighters if in danger.

Carriers2

In return, a new carrier-only variation of the networked sensor array module – the integrated sensor array – is being introduced. This will allow the pilot to regain the exceptional range and unlimited max range cap, at the cost of additional cycle time, preventing docking, tethering, and warping.

The integrated sensor array will significantly buff local repair, with a 30% reduction to repair duration and capacitor use, without the usual penalties.

carrier-takeoff4

It will share the networked sensor array’s availability, cost, and build time. It can be swapped for one at any LP store for a smooth transition. We're also increasing the Ship Maintenance Bay on all carriers from 1,000,000m3 to 2,000,000m3, making them more effective at moving ships across New Eden.

The hulls have also gotten a visual overhaul, including additional geometry, improved textures, and visual effects. When deploying fighters, you can now see them take off from the ship. They will shoot out from behind blast doors, and on the Thanatos they even emerge from the deck before launching into flight.

Welcome back, everyone, to the Community Beat! So much has happened since the last installment: CSM elections are coming to a close, the Tuskers have defeated Meta Reloaded to win Alliance Tournament XXI, and a ton of in-game and in-space events. So let’s get to it!

Tournament Champions!

The Tuskers Co have repeated as Alliance Tournament champions! Tuskers win their third Alliance Tournament and are just the third team to ever repeat as champions. If you didn’t consider them tournament royalty before, there’s no doubting it now. The Tuskers didn’t drop a single match until the finals against the Cinderella story of the tournament, Meta Reloaded.

The Tuskers Co. Manarq

The Meta Reloaded team surprised many, coming seemingly out of nowhere. While some of the pilots had competed in the AT before, some were completely new to the scene. And what a debut! Coming in 2nd place is an incredible feat.

The AT weekend is one of our favorites here at CCP, hosted right in the middle of our studio here in Reykjavik. But a close second is all the after-action reports from the teams talking about their AT runs, what went into them, and fun stories that they picked up along the way. Here are a few that you should absolutely check out.

And finally, we want to give a huge shoutout to The Greybill for hosting an AT XXI art contest. This watercolor by Arian Felou has brought us tremendous joy, even if the Cenotaph was the second most banned ship of the tournament.

Ceno Rush

EVE Guides: The 2025 FW Yearbook

PvP can be very intimidating and it’s hard to know how to start and how to improve. Luckily, for the last 12 years T Sky has been literally writing the book on just how to do it, updating each iteration with the current meta, trends, and tactics that you can expect in the FW warzone. Just this week he released the updated version for 2025.

“The ultimate goal of the Yearbook is to show a path for meaningful solo PvP in Faction Warfare. This book should motivate newcomers to try solo PvP and improve results for experienced players”

FWYearbook2025

We love the comprehensive-yet-approachable format he’s mastered in this series, and can’t wait to try a few things out ourselves.

Grab the PDF here, and be sure to follow for more updates!

A Nomadic Odyssey!

The Catalyst expansion is just around the corner, coming out on 18 November. With it comes the Odysseus, a new addition to the Sisters of EVE line with a ton to offer for those who love exploration. EVE Partner chloroken, who is famous for his hit series A Nomad Tale, breaks down what we know about the Odysseus so far and how it might excel for those that want to go at it alone.

Be sure to check out more info on the Odysseus - and the other new ships – in our In Focus series coming to you on Tuesday the 11th.

The Bubblebath of R-AG7W

Bubblebath

Earlier in the week Pandemic Horde announced that they would be leaving the PanFam coalition, throwing the entire cluster (and the EVE subreddit) into chaos. The news came as a shock to everyone, triggering a seismic shift in the nullsec political climate. Within an hour of the news breaking, The Imperium – longtime enemies of PanFam - rushed deep into PanFam territory to camp their staging system. There are tons of moving parts to this, but if you want to get caught up and watch the ensuing explosions, Warlock Industries has been covering the events daily.

If you’re looking for a more in-depth look with some political commentary and speculation, then look no further than Galaxier’s recap of the situation!

There’s sure to be more fallout from the event, so be sure to give them a follow to stay up to date on everything happening.

Come At the King - Legends of New Eden

We’re constantly floored by the artistic and creative talent of EVE players. Vivid watercolors, intricate prints, you name it! Khezu Knight has made a fabulous deck of cards, with each suit themed after New Eden’s main alliances: Goonswarm, Fraternity, The Initiative, and Pandemic Horde.

Beat_LegendsOfNewEdenCards

Each card has exquisite and fun details that just make us want to sit down and play solitaire!


That’s it for this edition of the Community Beat! If you like this content, be sure to check out our latest NERDS podcast where we go over current events with CCP Convict, CCP Bee, CCP Jotunn, and CCP Swift. Until next time, we’ll see you in the Catalyst expansion!

o7 and fly safe